ABOUT ME
Greetings,
My name is Murad Bey, and I am an accomplished 3D artist with a wide range of skills related to computer animation. I have a strong passion for bringing animations to life. During my college years, I pursued various artistic disciplines, including 2D and 3D computer animation. After graduating, I confidently accepted a position as a 3D artist, where I adapted to the roles of Modeler, Surface and Lighting artist, and animator.
Throughout my career, I've learned how to create dynamic character, vehicle, and prop animations using 3ds Max and Maya and game development platforms like Unity and Unreal Engine. In addition, my character design, modeling, texturing, and lighting skills have been essential to my success as a 3D artist.
In my previous roles, I worked at Nickelodeon Animation Studios on the television series "Max and The Midknights." As a Pr e-Vis artist, I used Unreal Engine to produce camera layout and movement, rough characters, prop animations, and visual effects throughout nine episodes.
I also worked as an Animator at Noggin by Nickelodeon, working on properties such as "Paw Patrol" and "Bubble Guppies." Throughout my career, I have excelled in team collaboration and software adaptability. I love learning new technology and exploring possibilities outside of my comfort zone.